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Ghajini @30077

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Revolution
Ensane
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Post by Ensane Mon Nov 25, 2013 12:12 am

Ghajini
@30077
Tetris
Aimbot

I'm so sorry. I have two demos on Tetris under the same name, and picked the wrong one without even checking. That's on me. Sorry.

http://www.mediafire.com/download/lb458a33s21po0a/2013_11_23_23_48_33_Ensane_ut4_tetris_b_TS.dm_68

Ensane

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Join date : 2013-11-24

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Post by Revolution Mon Nov 25, 2013 1:04 pm

Undecided tbh.
Call in the experts.

SLAPPPPPPP WE NEED YOUR HELP <3

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Post by (Near) Wed Nov 27, 2013 5:48 am

F1. Obvious low-FOV aimbotting to me. Crosshair travels in constant speed and snaps right onto his opponent's body.

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http://reference-error.org

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Post by surreh Mon Dec 02, 2013 12:18 am

F1. agreeing to what Near said.
its the second kill that gets me. watch it in slowmo.. he locks on precisely at the mid chest. its too unnatural.

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Post by dr8 Tue Dec 10, 2013 10:56 am

Pb'd

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Post by SlapAndTickle Tue Dec 17, 2013 9:34 am

Sorry, just now seeing this, DR8, have you actually watched this demo and concur? Because I absolutely do not see it. He had a few good shots but the rest were complete horse shit.

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Post by (Near) Tue Dec 17, 2013 10:43 am

I've just watched it again. Kill #7 and #8: with timescale 0.1/0.2/0.3, the crosshair snapped and kept locking for a short while even when his opponents were dead. From kill #9 it's like a normal playstyle, last shot was the same as kill #7 and #8. My F1 opinion stands, toggle low-FOV aimbot.

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Post by dr8 Tue Dec 17, 2013 6:28 pm

It wasn't overly obvious until you slow it down and see the snap. But even if I wasn't totally convinced, 2 F1s from other good eyes is a consensus IMO. I had a few demos myself of this player, and the frequency at which the snapping occurred was just unnatural, as surreh stated.

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